Quantum Interstellar Sports League #1

Quantum Interstellar Sports League #1

J. Scott Savage

J. Scott Savage

The Last Kids on Earth meets Space Jam in this hilarious illustrated novel about football, aliens, and friendship! Welcome to the Quantum Interstellar Sports League, where humans and aliens play football for the fate of the Earth!Wyatt Benson is NOT a football player. Yes, his dad may be the greatest quarterback of all time, but don't go getting any ideas. Wyatt's the kind of twelve-year-old who invents his own junk food and whose greatest physical achievement was accidentally knocking out his third-grade teacher with a badly thrown dodgeball. (Don’t ask.)So how did he find himself as the quarterback on a football team of pro-athlete tweens playing in an intergalactic tournament against terrifying aliens? Well, it's a long story that involves contractual mishaps and the alien overlord Schnozly Grofsplot, but no matter what he tries, he can't back out. Wyatt and the rest of his teammates—like the cocky soccer star Nitro, bighearted...
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The Lost Wonderland Diaries

The Lost Wonderland Diaries

J. Scott Savage

J. Scott Savage

Something monstrous has been found in the magic world of Wonderland and it wants to get out. Lewis Carroll created a curious and fantastical world in his classic book Alice in Wonderland, but he secretly recorded the true story of his actual travels to Wonderland in four journals which have been lost to the world...until now. Celia and Tyrus discover the legendary Lost Diaries of Wonderland and fall into a portal that pulls them into the same fantasy world as the White Rabbit and the Mad Hatter. However, Wonderland has vastly changed. A darkness has settled over the land, and some creatures and characters that Tyrus remembers from the book have been transformed into angry monsters. Celia and Tyrus make their way through this unpredictable and dangerous land, helped by familiar friends including the Cheshire Cat and a new character, Sylvan, a young rabbit. Together, they desperately work to solve puzzles and riddles, looking for a way...
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Secrets of the Looking Glass

Secrets of the Looking Glass

J. Scott Savage

J. Scott Savage

After returning from Wonderland, Celia and Tyrus journey to the Looking-Glass World to reclaim their mirror images and stop a war between two powerful queens.When a dark creature called the Bandersnatch steals Lewis Carroll's lost diaries, Celia and Tyrus try to get it back but are tricked into passing through a magic mirror into the Looking-Glass World, a place where everything—themselves included—are divided in two, like identical twins. Celia's astute logic and Tyrus's exceptional imagination now belong to their mirror images, Lia and Ty, who are generals in the Red Queen's Army, which is at war against the White Kingdom.Left without their greatest problem-solving skills, Celia and Tyrus must rely on each other more than ever as they play a massive game of chess to try to catch their mirror images, who always seem to be one step ahead of them. Along the way, they engage in a rhyming battle with Tweedle Dee and Tweedle Dum, seek advice from Humpty...
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Gears of Revolution

Gears of Revolution

J. Scott Savage

J. Scott Savage

After finding a compass and clues left by Kallista's father, Leo Babbage, Trenton and Kallista head west aboard their homemade mechanical dragon to search for the missing inventor. The two teenagers hope to find answers about their mountain city of Cove, but instead, they find only a blackened forest, ruined buildings, and a small underground city.Almost immediately, Trenton and Kallista are caught up in a civil war between a clan of scavengers called Whipjacks and the Order of the Beast, people who believe that dragons are immortal and divine.Stranded in a new city, the two friends meet Plucky, a Whipjack girl with mechanical legs, and Ander, a young member of the Order who claims humans are able to communicate with dragons. Can they trust anyone, or have they unknowingly stepped into a trap?And high above in the sky, the dragons are gathering . . .
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Graysen Foxx and the Curse of the Illuminerdy

Graysen Foxx and the Curse of the Illuminerdy

J. Scott Savage

J. Scott Savage

Join Graysen Foxx on his most dangerous adventure yet! Fifth-grade treasure hunter Graysen Foxx is no stranger to the mysteries hidden in Ordinary Elementary—the bat-filled tunnels, the secret passageways, the underground chambers, and the sticky spiderwebs—and he's on the hunt for a creepy, old painting that will guarantee his victory in the school's Halloween contest. But finding and claiming the painting is only the beginning of a wild adventure filled with puzzles that will put Graysen's treasure-hunting skills to the test. When the fedora-wearing, sticky hand-wielding Graysen finds a mysterious symbol on the back of a dusty spelling bee medal, news of the discovery spreads like creamy peanut butter, and a disguised student quickly steals the medal. But who would want the medal, and why? Is it Graysen's nemesis, Raven? The Second-Grade Spy Network? Or the Doodler, the sixth-grade boss who blames a lost spelling bee for ruining his life?...
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Graysen Foxx and the Treasure of Principal Redbeard

Graysen Foxx and the Treasure of Principal Redbeard

J. Scott Savage

J. Scott Savage

A young treasure hunter must decipher clues, solve puzzles, and search his school for a long-lost chest filled with decades of confiscated toys.Ordinary Elementary is anything but ordinary. Below the classrooms are winding, abandoned, underground passages filled with lost treasures. Fifth-grader Graysen Foxx, aka The Gray Fox—finder of secrets, solver of mysteries, and explorer of the unknown—is hot on the trail of the legendary treasure of long-since-retired Principal Redbeard, which includes a decades' worth of confiscated gadgets, rare comic books, first-edition Pokemon trading cards, an original Rubik's Cube, and a retro football handheld video game.Graysen is determined to find the treasure and share it with his fellow students. His nemesis, Raven Ransom—a fifth-grade girl nicknamed "The Red Raven"—plans to stop him and claim the prizes for herself, just like she did with the game-winning home run kickball everyone thought was lost...
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Fire Keep

Fire Keep

J. Scott Savage

J. Scott Savage

With no word from Kyja, the people of Farworld are beginning to face the possibility that she is truly dead, and the quest to save Farworld and Earth has failed. In an effort to find a way to bring Kyja back, Marcus must enter the most dangerous place possible the realm of shadows. Meanwhile, Kyja wakes up in a world of lost souls and memories. With no idea who she is, she wanders Fire Keep, home to the most quick tempered of the elementals. The other spirits around her have given up hope. But Kyja is driven by a strong sense that something is wrong and getting worse. A familiar voice warns her that time is running out. To recover her memories, she must face a literal trial by fire. Can Marcus survive the realm of shadows to reach Kyja? Can Kyja survive Fire Keep in time to regain her memory? Time is running out for Kyja, Marcus, and their worlds and the Dark Circle's real plan is only now beginning to be revealed.
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Water Keep

Water Keep

J. Scott Savage

J. Scott Savage

Even though thirteen year old Marcus Kanenas is confined to a wheelchair, he sees himself as a survivor and a dreamer. In fact, his favorite dream is of a world far away, a world where magic is as common as air, where animals tell jokes, and where trees beg people to pick their fruit. He even has a name for this place ¬Farworld. When Marcus magically travels to Farworld, he meets Kyja, a girl without magic in a world where spells, charms, and potions are everywhere, and Master Therapass, a master wizard who has kept a secret hidden for thirteen years, a secret that could change the fate of two ¬worlds. But the Dark Circle has learned of Master Therapass s secret and their evil influence and power are growing. Farworld s only hope is for Marcus and Kyja to find the mythical ¬Elementals ¬water, land, air, and -fire ¬and convince them to open a drift between the ¬worlds. As Kyja and Marcus travel to Water Keep, they must face the worst the evil Dark Circle can throw at them ¬Summoners, who can command the living and the dead; Unmakers, invisible creatures that can destroy both body and soul; and dark mages known as Thrathkin S Bae. Along the way, Marcus and Kyja will discover the truth about their own heritage, the strength of their friendship, and the depths of their unique ¬powers.From BooklistMarcus, a wheelchair-bound 13-year-old, is bullied at his Arizona boarding school. He dreams about an alternate universe, Far World, and his dreams blur into reality after a Far World girl, Kyra, pulls him into her realm. Kyra has a handicap of her own: unlike everyone else in her magic world, she has no magical powers of her own. The two young people seem fated to join forces, and together, they embark on a quest to save Far World from evil. Much of the writing is clichéd, but the sophomoric humor will entertain younger readers, and the characters are intriguing enough to hold up a story that owes much to the Harry Potter series, from the child scarred as an infant after a potentially fatal attack to otherworldly villains who suck people’s emotions to the kindly old wizard mentor. Grades 4-7. --Cindy Dobrez ReviewIts humor will entertain younger readers, and the characters are intriguing enough to hold up a story that owes much to the Harry Potter series. --Booklist
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Curse of the Mummy's Uncle

Curse of the Mummy's Uncle

J. Scott Savage

J. Scott Savage

With thrills, chills, and laughs on every page, this fourth book in the tween series "sure to please young readers looking for a thrill" (Kirkus Reviews, starred review) follows three monster-obsessed best friends on a trip to a haunted Mexican pyramid.The Three Monsterteers—Nick, Carter, and Angelo—have defeated the Zombie King, taken down a mad scientist, and even squared off with their own evil twins. But all that pales in comparison to the trio's latest monster mystery, which begins with a family trip to Mexico to explore some forgotten Mayan pyramids alongside a group of archaeologists. When the boys arrive at the archaeological site, they learn of a previous expedition that vanished into these very pyramids fifty years ago. Angelo is convinced that aliens must have been involved, but Nick starts to suspect that the disappearance had more to do with an ancient Mayan curse—one that may still hang over the ruins today. Using their knowledge of...
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Embers of Destruction

Embers of Destruction

J. Scott Savage

J. Scott Savage

It's time to take the battle to the dragons.In the third and final volume of the bestselling Mysteries of Cove series, Trenton and Kallista—along with their friends, Plucky, Simoni, Angus, and Clyde—fly their mechanical dragons south toward San Francisco, looking to rescue any survivors from the battle of Seattle.Arriving in San Francisco and investigating the area in secret, the young riders are reunited with Kallista's father, Leo Babbage, who reveals that the humans in the city are working as slaves to the dragons, but that they don't want to be rescued—himself included. He says they are being protected by their new master: a huge, powerful white dragon who lives in an impenetrable tower fortress overlooking the city. Kallista is stunned by the news. Why would her father ever willingly want to work for dragons?Trenton and his friends are confronted by the guards and their mechanical dragons are seized. Evading capture, the young...
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Case File 13 #2

Case File 13 #2

J. Scott Savage

J. Scott Savage

With thrills, chills, and laughs on every page, plus a boy-girl rivalry that will leave you in stitches, this is one frighteningly funny book you don't want to miss.In this second book in a middle-grade series that's "sure to please young readers looking for a thrill" (Kirkus Reviews, starred review), three monster-obsessed friends must take on a mad scientist who is literally stitching together a Frankenstein-esque football team.Nick, Carter, and Angelo are back to monster business as usual. They're even filming a monster movie for a school project on Building a Brighter Tomorrow. (There's a connection there somewhere, they swear.) But when a new private school arrives in town boasting a football team that's inhumanly good, the boys start to suspect they may have a real monster mystery on their hands. And what's worse, they may need help from their girl rivals, Angie, Tiffany, and Dana, to get to the bottom of it.
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Land Keep

Land Keep

J. Scott Savage

J. Scott Savage

Four mythical Elementals Water, Land, Air, and Fire have the power to save two worlds, Earth and Farworld, from a common enemy: the Dark Circle. In book one, Water Keep, Marcus, a disabled boy from Earth, and Kyja, a girl with no magic from Farworld, begin their epic quest to find the Elementals before it is too late. In book two, Land Keep, Marcus and Kyja travel with Cascade, a Water Elemental, toward Land Keep, the home of the powerful and wise Land Elementals. However, their journey may end before it even begins. Land Keep is empty, deserted for at least a thousand years, and the rumor is that the creatures who once controlled all land magic are extinct. Marcus and Kyja s only hope seems to lie in finding the Augur Well, a legendary Oracle protected by subtle traps and mind-bending trials. To succeed in their quest, Marcus and Kyja must also avoid the Keepers of the Balance, an order dedicated to redistributing magic to the rich and powerful. And they must travel far underground, where Cascade is unable to follow and where they will be unable to leap to the safety of Earth. As the Dark Circle closes around them, Marcus and Kyja are faced with the temptation of what they desire most. Sacrifices must be made, and not everyone will survive unscathed.ReviewEverything I love about Water Keep just gets better in Land Keep the actions, the characters, the humor, the fascinating and surprising plot twists. Consider me officially hooked on the Farworld series. --James Dashner, author of the Infinity Ring and the 13th Reality series About the AuthorJ. Scott Savage grew up in northern California. He now lives in nothern Utah in a windy little valley of the Rocky Mounmtains. He has a wonderful wife who has somehow stuck with him for more than twenty years, four great kids, a spastic border collie, and although his fish didn't survive the winter freeze, he now has a red-eared slider turltle that thinks it's a demolition expert.
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Fires of Invention

Fires of Invention

J. Scott Savage

J. Scott Savage

Trenton Colman is a creative thirteen-year-old boy with a knack for all things mechanical. But his talents are viewed with suspicion in Cove, a steam-powered city built inside a mountain. In Cove, creativity is a crime and “invention” is a curse word.Kallista Babbage is a repair technician and daughter of the notorious Leo Babbage, whose father died in an explosion—an event the leaders of Cove point to as an example of the danger of creativity.Working together, Trenton and Kallista learn that Leo Babbage was developing a secret project before he perished. Following clues he left behind, they begin to assemble a strange machine that is unlike anything they’ve ever seen before. They soon discover that what they are building may threaten every truth their city is founded on—and quite possibly their very lives.
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Case File 13

Case File 13

J. Scott Savage

J. Scott Savage

You hold in your hands a very dangerous record.I have collected every side of the story and every piece of evidence on case number 13. Now, in this file, you will find all you need to follow the dark adventures of Nick, Carter, and Angelo, three boys who possess an unhealthy obsession with monsters, in a town so grisly, so horrific--Whoa, whoa, whoa. You're telling it all wrong, dude. You make it sound like it's a scary story.Ahem. Well, Nick, it is a scary story. In this volume alone, there are voodoo queens, graveyards--even the dreaded Zombie King himself.Yeah, but there's also the part where Angie gets mashed potatoes all in her face, and the part where I use my cool zombie powers to--All right, point taken. Now, if you don't mind . . .You hold in your hands a very dangerous, very funny record, detailing the hilarious adventures of three boys who have an awesome obsession with monsters. This is the first...
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Air Keep

Air Keep

J. Scott Savage

J. Scott Savage

The adventure continues... It s been six months since Marcus and Kyja obtained the help of the land and water elementals. But before they can get help from the mysterious air elementals they have to figure out how to open a box with no key. Together, Marcus and Kyja travel into the Is, the Was, the Will Be, and the Never Was as they try to open the box, save their city, free Land Keep and Water Keep from water and land elementals who have joined the Dark Circle. Marcus still has to find a way to change the future, and save Kyja s life, but there s a catch; any changes they make in the Abyss of Time may destroy the doorway, trapping them forever... Even with his physical disability, Marcus is able to accomplish great things. It is a story of determination and friendship, and of having the courage to make those hard decisions.About the AuthorJ. Scott Savage grew up in northern California. He now lives in northern Utah in a windy little valley of the Rocky Mountains. He has a wonderful wife who has somehow stuck with him for more than twenty years, four great kids, a spastic border collie, and although his fish didn't survivfe the winter freeze, he now has a red-eared slider turtle that thinks it's a demolition expert.
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